Cogli

How to play

Every day there is one factory board and one thing to produce. Connect the deposits to the output, press Run, and watch it work.

Building

  • Pick a component, then tap a square to place it. Select Belt and drag across open squares to paint a route.
  • Tap a component you placed to turn it a quarter turn. On desktop, you can also use R or the rotate control.
  • Choose Remove and tap a component to take it back.
  • On a keyboard: move with the arrow keys, place or turn with Enter, and use the buttons below the board for the rest.

The components and board tiles

Deposit
Pushes out a resource every couple of ticks, always in the direction it faces. Some deposits hold a limited amount — when the number runs out, that is all you get.
Belt
Carries one resource, one square, in the direction it points. A belt takes resources in from any side except the one it points at, so corners need no special piece — just turn the belt.
Bridge
Carries two lanes across the same square without mixing them. Its main arrow shows the first lane; the crossing lane turns right from it.
Splitter
Resources enter the stem and leave alternately from the two sides. If one side is backed up, the splitter sends everything the other way until it clears.
Sorter
Sends the chosen resource to its matching side and everything else to the other side. It is available only on puzzles that give you one.
Merger
Combines up to three incoming lines into one. It takes turns between them, so no line is left waiting while another hogs the route.
Maker
Holds ingredients until it has a full recipe, works for a moment, then pushes the finished product out of the side it faces. It will not take anything in through that side.
Output
Accepts the product you were asked for and counts it. Anything else is turned away and will back up behind it.
Obstacle
A blocked square. You cannot place on it, so route around it or use another fixed tile to cross the board.
Gravity well
Pulls a resource in from the side opposite its arrow, holds it for one tick, then ejects it in the arrow direction. It is fixed to the puzzle.
Wormhole pair
Matching letters mark two fixed endpoints. A resource entering one reappears at the other and leaves in that endpoint's arrow direction.
Magnet
Accepts iron and copper from any side, then ejects them in its arrow direction. It is fixed to the puzzle and cannot be placed.
Buffer
Stores resources until it is full, then releases the batch one item per tick in its arrow direction. It is fixed to the puzzle.

Recipes

  • 1 Iron → 1 Plate
  • 2 Iron → 1 Cog
  • 1 Copper → 1 Wire
  • 1 Plate + 1 Wire → 1 Circuit
  • 1 Plate + 1 Cog → 1 Engine

Stars

One star for making it work. Two for doing it inside the component budget. Three for matching the tightest build we know of. Solving it is the achievement — the other two stars are the reason to come back to a factory that already works.

A new one every day

Everyone in the world gets the same puzzle, and it changes at midnight UTC. You can play without an account; sign in if you want your history, streak and statistics synced across devices.

Play today’s Cogli